Pinsir – Guide, Stats, Locations & Evolution
Let’s dive into the stats, locations and evolution for Pinsir in Pokemon Let’s Go: Pikachu & Eevee. This guide will include everything you need to know about Pinsir in the new Pokemon series. If you are interested in other guides such as this, check out our Pokemon Let’s Go Guides.
Pinsir Overview
Pokemon Type
Type 1
|
Type 2
|
---|---|
![]() |
Pinsir – Base Stats
Master Trainer Location for Pinsir
Location – Route 18 – 2F guardhouse
Pinsir – Type Chart
Damage Multiplier |
Type |
---|---|
x4 |
None |
x2 |
![]() ![]() ![]() |
x0.5 |
![]() ![]() ![]() |
x0.25 |
None |
No Effect |
None |
How to Catch Pinsir
Pinsir – Where to Find (Pikachu Version)
- None
- None
Pinsir – Where to Find (Eevee Version)
- Route 14
- Route 15
Pinsir – Evolution Chart
Name
|
How to Evolve
|
---|---|
![]() Pinsir |
None |
![]() Mega Pinsir |
Use Mega Stone “Pinsirite” during battle. |
Pinsir – Pokedex Entry
Pokedex Information & Description
No
|
Weight
|
Height
|
---|---|---|
127 |
55.0kg |
1.5m |
Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
Pinsir – Extra Info
Best Nature for Pinsir
The best nature, in our opinion, is Adamant. You can visit Madam Celadon to force encounter Pokemon to be of the Adamant Nature.
Nature
|
Increases
|
Decreases
|
Choice 1
|
Choice 2
|
---|---|---|---|---|
Adamant |
Attack |
Sp. Atk |
Red |
Blue |
Pinsir – Move Sets
Moves Learnt by Leveling Up
LVL
|
Move
|
Type
|
Class
|
Pow
|
PP
|
Acc
|
Effect
|
---|---|---|---|---|---|---|---|
1 |
Focus Energy |
Normal |
None |
— |
30 |
— |
Increases the user’s chance to score a critical hit. |
1 |
Vice Grip |
Normal |
Physical |
55 |
30 |
100% |
Deals damage with no additional effect. |
4 |
Bind |
Normal |
Physical |
15 |
20 |
85% |
Prevents the target from feeling and inflicts damage for 2-5 turns. |
8 |
Seismic Toss |
Fighting |
Physical |
1 |
20 |
100% |
Inflicts damage equal to the user’s level. |
12 |
Harden |
Normal |
None |
— |
30 |
— |
Raises the user’s defense by one stage. |
16 |
Brick Break |
Fighting |
Physical |
75 |
15 |
100% |
Deals damage but removes the effects of reflect and life screen before attacking. |
20 |
X-Scissor |
Bug |
Physical |
80 |
15 |
100% |
Deals damage with no additional effect. |
26 |
Submission |
Fighting |
Physical |
80 |
25 |
80% |
User receives 1/4 the damage it inflicts in recoil. |
32 |
Swords Dance |
Normal |
None |
— |
30 |
— |
Raises the user’s attack by two stages. |
38 |
Thrash |
Normal |
Physical |
120 |
10 |
100% |
Hits every turn for 2-3 turns then confuses the user. |
44 |
Superpower |
Fighting |
Physical |
120 |
5 |
100% |
Deals damage but lowers the user’s attack and defense by one stage each after attacking. |
50 |
Guillotine |
Normal |
Physical |
1 |
5 |
30% |
Causes a one-hit KO. |
Pinsir – Video
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