Pokemon Let’s Go: Pinsir – Guide, Stats, Locations & Evolutions

Pinsir – Guide, Stats, Locations & Evolution

Let’s dive into the stats, locations and evolution for Pinsir in Pokemon Let’s Go: Pikachu & Eevee. This guide will include everything you need to know about Pinsir in the new Pokemon series. If you are interested in other guides such as this, check out our Pokemon Let’s Go Guides.

Pinsir Overview

Pokemon Type

Type 1

Type 2

Bug Type

Pinsir – Base Stats

Master Trainer Location for Pinsir

pinsir

Location – Route 18 – 2F guardhouse

Pinsir – Type Chart

Damage

Multiplier

Type

x4

None

x2

Fire TypeflyingRock Type

x0.5

Grass TypeGround Type

x0.25

None

No Effect

None

How to Catch Pinsir

Pinsir – Where to Find (Pikachu Version)

  • None
  • None

Pinsir – Where to Find (Eevee Version)

  • Route 14
  • Route 15

Pinsir – Evolution Chart

Name

How to Evolve

Pinsir

Pinsir

None
Mega Pinsir

Mega Pinsir

Use Mega Stone “Pinsirite” during battle.

Pinsir – Pokedex Entry

Pokedex Information & Description

No

Weight

Height

127

55.0kg

1.5m

Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.

Pinsir – Extra Info

Best Nature for Pinsir

The best nature, in our opinion, is Adamant. You can visit Madam Celadon to force encounter Pokemon to be of the Adamant Nature.

Nature

Increases

Decreases

Choice 1

Choice 2

Adamant

Attack

Sp. Atk

Red

Blue

Pinsir – Move Sets

Moves Learnt by Leveling Up

LVL

Move

Type

Class

Pow

PP

Acc

Effect

1

Focus Energy

Normal

None

30

Increases the user’s chance to score a critical hit.

1

Vice Grip

Normal

Physical

55

30

100%

Deals damage with no additional effect.

4

Bind

Normal

Physical

15

20

85%

Prevents the target from feeling and inflicts damage for 2-5 turns.

8

Seismic Toss

Fighting

Physical

1

20

100%

Inflicts damage equal to the user’s level.

12

Harden

Normal

None

30

Raises the user’s defense by one stage.

16

Brick Break

Fighting

Physical

75

15

100%

Deals damage but removes the effects of reflect and life screen before attacking.

20

X-Scissor

Bug

Physical

80

15

100%

Deals damage with no additional effect.

26

Submission

Fighting

Physical

80

25

80%

User receives 1/4 the damage it inflicts in recoil.

32

Swords Dance

Normal

None

30

Raises the user’s attack by two stages.

38

Thrash

Normal

Physical

120

10

100%

Hits every turn for 2-3 turns then confuses the user.

44

Superpower

Fighting

Physical

120

5

100%

Deals damage but lowers the user’s attack and defense by one stage each after attacking.

50

Guillotine

Normal

Physical

1

5

30%

Causes a one-hit KO.

Pinsir – Video

Check out Pokemon Let’s Go on the official pokemon site.

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