Mega Gyarados – Guide, Stats, Locations & Evolution
Let’s dive into the stats, locations and evolution for Mega Gyarados in Pokemon Let’s Go: Pikachu & Eevee. This guide will include everything you need to know about Mega Gyarados in the new Pokemon series. If you are interested in other guides such as this, check out our Pokemon Let’s Go Guides.
Mega Gyarados Overview
Pokemon Type
Type 1
|
Type 2
|
---|---|
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Mega Gyarados – Base Stats
Master Trainer Location for Mega Gyarados
Location – None.
Mega Gyarados – Type Chart
Damage Multiplier |
Type |
---|---|
x4 |
None |
x2 |
![]() ![]() ![]() ![]() ![]() |
x0.5 |
![]() ![]() ![]() ![]() ![]() ![]() |
x0.25 |
None |
No Effect |
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How to Catch Mega Gyarados
Mega Gyarados – Where to Find (Pikachu Version)
- None
Mega Gyarados – Where to Find (Eevee Version)
- None
Mega Gyarados – Evolution Chart
Name
|
How to Evolve
|
---|---|
![]() Magikarp |
None |
![]() Mega Gyarados |
Use Mega Stone “Gyaradosite” during battle. |
Mega Gyarados – Pokedex Entry
Pokedex Information & Description
No
|
Weight
|
Height
|
---|---|---|
|
305.0kg |
6.5m |
Coming soon.
Mega Gyarados – Extra Info
Best Nature for Mega Gyarados
The best nature, in our opinion, is Adamant. You can visit Madam Celadon to force encounter Pokemon to be of the Adamant Nature.
Nature
|
Increases
|
Decreases
|
Choice 1
|
Choice 2
|
---|---|---|---|---|
Adamant |
Attack |
Sp. Atk |
Red |
Blue |
Mega Gyarados – Move Sets
Moves Learnt by Leveling Up
LVL
|
Move
|
Type
|
Class
|
Pow
|
PP
|
Acc
|
Effect
|
---|---|---|---|---|---|---|---|
0 |
Bite |
Dark |
Physical |
60 |
25 |
100% |
Has a 30% chance to make the target flinch. |
1 |
Bind |
Normal |
Physical |
15 |
20 |
85% |
Prevents the target from fleeing and inflicts damage for 2-5 turns. |
1 |
Bite |
Dark |
Physical |
60 |
25 |
100% |
Has a 30% chance to make the target flinch. |
1 |
Dragon Rage |
Dragon |
Special |
1 |
10 |
100% |
Inflicts 40 points of damage. |
1 |
Leer |
Normal |
None |
— |
30 |
100% |
Lowers the target’s defense by one stage. |
1 |
Trash |
Normal |
Physical |
120 |
10 |
100% |
Hits every turn for 2-3 turns, then confuses the user. |
6 |
Leer |
Normal |
None |
— |
30 |
100% |
Lowers the target’s defense by one stage. |
11 |
Dragon Rage |
Dragon |
Special |
1 |
10 |
100% |
Inflicts 40 points of damage. |
16 |
Bind |
Normal |
Physical |
15 |
20 |
85% |
Prevents the target from fleeing and inflicts damage for 2-5 turns. |
21 |
Rage |
Normal |
Physical |
20 |
20 |
100% |
If the user is hit after using this move, it’s attack rises by one stage. |
26 |
Dragon Tail |
Dragon |
Physical |
60 |
10 |
90% |
In battles, the opponent switches,. In the wild, the Pokemon runs. |
31 |
Waterfall |
Water |
Physical |
80 |
15 |
100% |
Has a 20% chance to make the target flinch. |
36 |
Crunch |
Dark |
Physical |
80 |
15 |
100% |
Deals damage and has a 20% chance of lowering the target’s defense by one stage. |
41 |
Outrage |
Dragon |
Physical |
120 |
10 |
100% |
The user of Outrage attacks for 2-3 turns, during which it cannot switch out and then becomes confused. |
46 |
Hydro Pump |
Water |
Special |
120 |
5 |
80% |
Inflicts regular damage with no additional effect. |
51 |
Hyper Beam |
Normal |
Special |
150 |
5 |
90% |
User foregoes its next turn to recharge. |
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