Pokemon Let’s Go: Jolteon – Guide, Stats, Locations & Evolutions

Jolteon – Guide, Stats, Locations & Evolution

Lets dive into the stats, locations and evolution for Jolteon in Pokemon Let’s Go: Pikachu & Eevee. This guide will include everything you need to know about Jolteon in the new Pokemon series. If you are interested in other guides such as this, check out our Pokemon Let’s Go Guides.

Jolteon Overview

Pokemon Type

Type 1

Type 2

Jolteon – Base Stats

Master Trainer Location for Jolteon

joltoen

Location – Celadon City – 3F Department Store.

Jolteon – Type Chart

Damage

Multiplier

Type

x4

None

x2

Ground Type

x0.5

flyingSteel Type

x0.25

None

No Effect

None

How to Catch Jolteon

Jolteon – Where to Find (Pikachu Version)

  • None

Jolteon – Where to Find (Eevee Version)

  • None

Jolteon – Evolution Chart

Name

How to Evolve

eevee

Eevee

None
joelton

Jolteon

Use Thunderstone: Evolve from Eevee – Partner Eevee will not be able to Evolve

Jolteon – Pokedex Entry

Pokedex Information & Description

No

Weight

Height

135

24.5kg

0.8m

Jolteon’s cells generate a low level of electricity. This power is amplified by the static electricity of its fur, enabling the Pokémon to drop thunderbolts. The bristling fur is made of electrically charged needles.

Jolteon – Extra Info

Best Nature for Jolteon

The best nature, in our opinion, is Hasty. You can visit Madam Celadon to force encounter Pokemon to be of the Hasty Nature.

Nature

Increases

Decreases

Choice 1

Choice 2

Hasty

Speed

Defense

Pink

Yellow

Jolteon – Move Sets

Moves Learnt by Leveling Up

LVL

Move

Type

Class

Pow

PP

Acc

Effect

0

Thunder Shock

Electric

Special

40

30

100%

Deals damage and has a 10% chance of paralyzing the target.

1

Growl

Normal

None

40

100%

Lowers the target’s attack by one stage.

1

Sand Attack

Ground

None

15

100%

Lowers the target’s accuracy by one stage.

1

Tackle

Normal

Physical

50

35

100%

Inflicts regular damage with no additional effect.

1

Tail Whip

Normal

None

30

100%

Lowers the target’s defense by one stage.

1

Thunder Shock

Electric

Special

40

30

100%

Deals damage and has a 10% chance of paralyzing the target.

1

Yawn

Normal

None

10

100%

Makes the target drowsy on the turn it is used. If the target is still on the field at the end of the next turn, it falls asleep.

3

Tail Whip

Normal

None

30

100%

Lowers the target’s defense by one stage.

6

Quick Attack

Normal

Physical

40

30

100%

Inflicts regular damage with no additional effect.

10

Double Kick

Fighting

Physical

30

30

100%

Hits twice in one turn.

14

Sand Attack

Ground

None

15

100%

Lowers the target’s accuracy by one stage.

17

Pin Missile

Bug

Physical

14

20

85%

Hit 2-5 times in one turn.

21

Thunder Wave

Electric

None

20

100%

Paralyzes the target.

24

Agility

Psychic

None

30

Raises the user’s speed by two stages.

28

Helping Hand

Normal

None

20

Boosts the power of the partner’s move.

31

Thunder

Electric

Special

95

15

100%

Has a 10% chance to paralyze the target.

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