Haunter – Guide, Stats, Locations & Evolution
Let’s dive into the stats, locations and evolution for Haunter in Pokemon Let’s Go: Pikachu & Eevee. This guide will include everything you need to know about Haunter in the new Pokemon series. If you are interested in other guides such as this, check out our Pokemon Let’s Go Guides.
Haunter Overview
Pokemon Type
Type 1
|
Type 2
|
---|---|
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Haunter – Base Stats
Master Trainer Location for Haunter
Location – Lavender Town – behind 2 houses in front of Pokemon House
Haunter – Type Chart
Damage Multiplier |
Type |
---|---|
x4 |
None |
x2 |
![]() ![]() ![]() ![]() |
x0.5 |
![]() ![]() |
x0.25 |
![]() ![]() |
No Effect |
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How to Catch Haunter
Haunter – Where to Find (Pikachu Version)
- Pokemon Tower
Haunter – Where to Find (Eevee Version)
- Pokemon Tower
Haunter – Evolution Chart
Name
|
How to Evolve
|
---|---|
![]() Gastly |
None |
![]() Haunter |
Lv.25: Evolve from Gastly |
![]() Gengar |
When Traded: Evolve from Haunter |
![]() Mega Gengar |
Use Mega Stone “Gengarite” during battle. |
Haunter – Pokedex Entry
Pokedex Information & Description
No
|
Weight
|
Height
|
---|---|---|
093 |
0.1kg |
1.6m |
Haunter is a dangerous Pokémon. If one beckons you while floating in darkness, you must never approach it. This Pokémon will try to lick you with its tongue and steal your life away.
Haunter – Extra Info
Best Nature for Haunter
The best nature, in our opinion, is Mils. You can visit Madam Celadon to force encounter Pokemon to be of the Mild Nature.
Nature
|
Increases
|
Decreases
|
Choice 1
|
Choice 2
|
---|---|---|---|---|
Mild |
Sp. Atk |
Defense |
Blue |
Yellow |
Haunter – Move Sets
Moves Learnt by Leveling Up
LVL
|
Move
|
Type
|
Class
|
Pow
|
PP
|
Acc
|
Effect
|
---|---|---|---|---|---|---|---|
1 |
Confuse Ray |
Ghost |
None |
— |
10 |
100% |
Confuses the target. |
1 |
Hypnosis |
Psychic |
None |
— |
20 |
60% |
Puts the target to sleep. |
1 |
Lick |
Ghost |
Physical |
20 |
30 |
100% |
Has a 30% chance to paralyze the target. |
1 |
Smog |
Poison |
Special |
20 |
20 |
70% |
Has a 40% chance to poison the target. |
5 |
Confuse Ray |
Ghost |
None |
— |
10 |
100% |
Confuses the target. |
7 |
Poison Gas |
Poison |
None |
— |
40 |
80% |
Poisons the target. |
12 |
Night Shade |
Ghost |
Special |
1 |
15 |
100% |
Inflicts damage equal to the user’s level. |
14 |
Will-O-Wisp |
Fire |
None |
— |
15 |
85% |
Causes the target to become burned, if it hits. Burned Pokemon lose 1/8 of their maximum HP each turn and their attack is decreased by 50%. |
19 |
Sucker Punch |
Dark |
Physical |
70 |
5 |
100% |
Deals damage and has a priority of +1. However, the move only works if the target uses a direct attack in the same turn. If the target is not preparing for an attack, Sucker Punch will fail. |
21 |
Toxic |
Poison |
None |
— |
10 |
90% |
Badly poisons the target, inflicting more damage every turn. |
30 |
Shadow Ball |
Ghost |
Special |
80 |
15 |
100% |
Deals damage and has a 20% chance of lowering the target’s special defense by one stage. |
36 |
Dark Pulse |
Dark |
Special |
80 |
15 |
100% |
Deals damage and has a 20% chance of lowering the target’s special defense by one stage. |
45 |
Dream Eater |
Psychic |
Special |
100 |
15 |
100% |
Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
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