Smite: Achilles Guide – Builds, Tips and Tricks

God Introduction:

Achilles, The Hero of the Trojan War is a versatile warrior that uses movement and a unique kit in order to bring utility to the battlefield. He can be useful as a bruiser tank, high damage dealer and even a support style tank while still maintaining kill pressure due to the execution in his ultimate.

Abilities:

  • Passive
  • Ability 1
  • Ability 2
  • Ability 3
  • Ultimate

Gift of the Gods

Achilles adapts to the tide of Battle. While in the Fountain Achilles can choose to wear armor granting him bonus Health and Protections or forgo it, granting him bonus Movement Speed and Physical Power. To swap, use Achilles Basic Attacks while the passive targeter is active.”

Health Bonus: 25 +15 per level.      Protections Bonus: 5 +15 per level

Movement Speed Bonus: 1% +.25% per level      Physical Power Bonus: 3 +2 per level

Shield of Achilles

 

Achilles punches forward with the edge of his Shield, inflicting massive damage and stunning enemy targets hit by the impact. The force of his punch continues to radiate past his initial target area, dealing 70% damage to targets farther away.”

Damage:  80/135/190/245/300 (90% of your Physical Power)

Stun Duration: 1s

Radiant Glory

 

Achilles is blessed by the gods, giving him bonus Physical Power, Protections, and Crowd Control Reduction for 6 seconds. While this blessing is active, Achilles will heal himself upon successfully damaging enemies with abilities”

 

  • Heal: 23/26/29/32/35 (10% of your Physical Power)
  • Max Heals per Ability: 2/2/3/3/4
  • Physical Power: +10/12.5/15/17.5/20%
  • Protections: +10/12.5/15/17.5/20%
  • Crowd Control Reduction: 20%

Combat Dodge

Achilles dodges his enemies’ attacks before striking them in swift response. If Achilles successfully hits an enemy god with this strike, Achilles can use this ability once more before it goes on Cooldown.”

  • Damage: 50/90/130/170/210 (50% of your Physical Power)

Fatal Strike

Achilles dashes forward and attacks. While dashing, Achilles will pass through minions, stop and hit the first enemy god he encounters, dealing damage to all he hits and executing gods below 30% Health. If Achilles kills a god with this ability, he can use it again, up to 5 times. As Achilles successfully Executes his enemies, he becomes more reckless in combat and leaves his heel exposed. Achilles will become more susceptible to damage, stacking up to 5 times.

  • Damage: 180/270/360/450/540 (100% of your Physical Power)
  • Execute Threshold: 30%
  • Damage Taken Increase: 10%

Lanes/Roles:

Solo:

Due to his build and kit, he provides the self sustain needed in the solo lane. In the current meta, the rush for gladiator’s shield is a go to since his shield bash ability can easily hit both the creeps and the opposing god. In addition, his third ability allows for you to double proc the gladiator shield passive. Learn to proc both gladiator shield and the benefit from his 2nd ability in order to maintain health and pressure in lane.

Jungle:

Achilles benefits highly from hybrid damage items to provide pressure on each lane. His first ability stuns minion camps and provides hefty damage to clear camps pretty well. Along with his 3rd ability, Achilles has the mobility and pressure needed in order to pressure lanes successfully.

Support:

Achilles in the support role provides high lane pressure early on due to his stun and the base power from his abilities. This is only amplified from the passive movement speed and power from his passive for although they are small in the beginning, they can provide the edge during the laning phase.

Update Section:

Check back after the next patch to see any updates to Achilles kit!

Pros and Cons List:

| Pros:

High sustain, high pressure, and an execution means he is viable at all phases of the game.

| Cons:

Abilities are easily dodged and predictable. His shield bash and execution both have a windup that can be telegraphed

Builds:

Solo

Start:

Round shield, health chalice, 3 health potions and teleport as the relic.

Full Build: (Left to Right)

Late Game: ​​​​

For

Jungle

Start:

Assassin’s blessing, mace, 1 health and 1 multi potion.

Full Build: (Left to Right)

Assassins blessing, jhotunns wrath, warrior tabi, hydra’s lament, void shield, magi’s blessing.

Late Game: trade assassins blessing for shifter’s shield for power, matsume for a hybrid item, or Mantle of Discord if you need more defense.

For

Support

Start:

Guardians blessing, 3 health and 3 multi potions and horrific emblem as the relic.

Full Build: (Left to Right)

Late Game: substitute guardians blessing for Witchblade for utility against enemies diving your backline. Shifter’s shield for damage and Spirit Robe for damage mitigation if you’re initiating.

For

Gameplay:

During the laning phase, you can use shield bash to hit both the creep wave and your opposing enemy. Achille’s third ability allows you to double cast if you hit an enemy god with your first strike. This can be useful to double proc gladiator’s shield and on enemy minions while your 2nd ability is active.

Ultimate Use: His ultimate does require a windup so focus on hitting enemies that have been CC’d for an easier to hit target. It’s also a great escape tool that is CC immune if you find yourself needing to retreat.