Staryu – Guide, Stats, Locations & Evolution
Let’s dive into the stats, locations and evolution for Staryu in Pokemon Let’s Go: Pikachu & Eevee. This guide will include everything you need to know about Staryu in the new Pokemon series. If you are interested in other guides such as this, check out our Pokemon Let’s Go Guides.
Staryu Overview
Pokemon Type
Type 1
|
Type 2
|
---|---|
![]() |
Staryu – Base Stats
Master Trainer Location for Staryu
Location – Route 19 – south of Fuchsia City
Staryu – Type Chart
Damage Multiplier |
Type |
---|---|
x4 |
None |
x2 |
![]() ![]() |
x0.5 |
![]() ![]() ![]() ![]() |
x0.25 |
None |
No Effect |
None |
How to Catch Staryu
Staryu – Where to Find (Pikachu Version)
- Route 18 – Underwater
- Route 19 – Underwater
- Route 21 – Underwater
Staryu – Where to Find (Eevee Version)
- Route 18 – Underwater
- Route 19 – Underwater
- Route 21 – Underwater
Staryu – Evolution Chart
Name
|
How to Evolve
|
---|---|
![]() Staryu |
None |
![]() Starmie |
Use Water Stone: Evolve from Staryu |
Staryu – Pokedex Entry
Pokedex Information & Description
No
|
Weight
|
Height
|
---|---|---|
120 |
34.5kg |
0.8m |
Staryu’s center section has an organ called the core that shines bright red. If you go to a beach toward the end of summer, the glowing cores of these Pokémon look like the stars in the sky.
Staryu – Extra Info
Best Nature for Staryu
The best nature, in our opinion, is Timid. You can visit Madam Celadon to force encounter Pokemon to be of the Timid Nature.
Nature
|
Increases
|
Decreases
|
Choice 1
|
Choice 2
|
---|---|---|---|---|
Timid |
Speed |
Attack |
Pink |
Red |
Staryu – Move Sets
Moves Learnt by Leveling Up
LVL
|
Move
|
Type
|
Class
|
Pow
|
PP
|
Acc
|
Effect
|
---|---|---|---|---|---|---|---|
1 |
Harden |
Normal |
None |
— |
30 |
— |
Raises the user’s defense by one stage. |
1 |
Tackle |
Normal |
Physical |
50 |
35 |
100% |
Inflicts regular damage with no additional effect. |
4 |
Psywave |
Psychic |
Special |
1 |
15 |
80% |
Inflicts damage between 50% and 150% of the user’s level. |
9 |
Water Gun |
Water |
Special |
40 |
25 |
100% |
Inflicts regular damage with no additional effect. |
13 |
Swift |
Normal |
Special |
60 |
20 |
— |
Never misses, |
18 |
Minimize |
Normal |
None |
— |
20 |
— |
Raises the user’s evasion by two stages. |
22 |
Confuse Ray |
Ghost |
None |
— |
10 |
100% |
Confuses the target. |
27 |
Bubble Beam |
Water |
Special |
65 |
65 |
100% |
Deals damage and has a 10% chance of lowering the target’s speed by one stage. |
31 |
Light Screen |
Psychic |
None |
— |
30 |
— |
Reduces damage from special attacks by 50% for five turns. |
36 |
Psychic |
Psychic |
Special |
90 |
10 |
100% |
Has a 10% chance to lower the target’s special defense by one stage. |
40 |
Recover |
Normal |
None |
— |
10 |
— |
Heals the user by half its max HP. |
45 |
Hydro Pump |
Water |
Special |
120 |
5 |
80% |
Inflicts regular damage with no additional effect. |
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