Cubone – Guide, Stats, Locations & Evolution
Let’s dive into the stats, locations and evolution for Cubone in Pokemon Let’s Go: Pikachu & Eevee. This guide will include everything you need to know about Cubone in the new Pokemon series. If you are interested in other guides such as this, check out our Pokemon Let’s Go Guides.
Cubone Overview
Pokemon Type
Type 1
|
Type 2
|
---|---|
![]() |
Cubone – Base Stats
Master Trainer Location for Cubone
Location – Route 8 – guardhouse to Saffron City
Cubone – Type Chart
Damage Multiplier |
Type |
---|---|
x4 |
None |
x2 |
![]() ![]() ![]() |
x0.5 |
![]() ![]() |
x0.25 |
None |
No Effect |
![]() |
How to Catch Cubone
Cubone – Where to Find (Pikachu Version)
- Rock Tunnel
- Pokemon Tower
Cubone – Where to Find (Eevee Version)
- Rock Tunnel
- Pokemon Tower
Cubone – Evolution Chart
Name
|
How to Evolve
|
---|---|
![]() Cubone |
None |
![]() Marowak |
Lv.28: Evolve from Cubone |
Cubone – Pokedex Entry
Pokedex Information & Description
No
|
Weight
|
Height
|
---|---|---|
104 |
6.5kg |
0.4m |
Cubone pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull the Pokémon wears are made by the tears it sheds.
Cubone – Extra Info
Best Nature for Cubone
The best nature, in our opinion, is Relaxed. You can visit Madam Celadon to force encounter Pokemon to be of the Relaxed Nature.
Nature
|
Increases
|
Decreases
|
Choice 1
|
Choice 2
|
---|---|---|---|---|
Relaxed |
Defense |
Speed |
Yellow |
Pink |
Cubone – Move Sets
Moves Learnt by Leveling Up
LVL
|
Move
|
Type
|
Class
|
Pow
|
PP
|
Acc
|
Effect
|
---|---|---|---|---|---|---|---|
1 |
Growl |
Normal |
None |
— |
25 |
100% |
Lowers the target’s attack by one stage. |
2 |
Tail Whip |
Normal |
None |
— |
15 |
100% |
Lowers the target’s defense by one stage. |
6 |
Leer |
Normal |
None |
— |
25 |
100% |
Lowers the target’s defense by one stage. |
12 |
Bone Club |
Ground |
Physical |
65 |
30 |
85% |
Has a 10% chance to make the target flinch. |
14 |
Headbutt |
Normal |
Physical |
70 |
20 |
100% |
Has a 30% chance to make the target flinch. |
18 |
Rage |
Normal |
Physical |
20 |
20 |
100% |
If the user is hit after using this move, it’s attack rises by one stage. |
24 |
Focus Energy |
Normal |
None |
— |
20 |
— |
Increases the user’s chance to score a critical hit. |
26 |
Bonemerang |
Ground |
Physical |
50 |
20 |
90% |
Hits twice in one turn. |
30 |
Thrash |
Normal |
Physical |
120 |
20 |
100% |
Hits every turn for 2-3 turns, then confuses the user. |
36 |
Double-Edge |
Normal |
Physical |
120 |
20 |
100% |
Deals damage but the user receives 1/3 of the damage it inflicted in recoil. |
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